Mata
UE4 screenshot

UE4 screenshot

T-pose and Wireframe - Tris: 16.2K

T-pose and Wireframe - Tris: 16.2K

Concept Sketch and 2K texture map × 3

Concept Sketch and 2K texture map × 3

Facial animation render;
Rigged in Maya

Facial animation render;
Rigged in Maya

Posed Render

Posed Render

Posed Render

Posed Render

Mata is a half-spider half-human girl based in a world where there's not only humans, animals, but also creatures that are in-between.
She has a spider dad and a human mom, and she lives with her dad in the forest since she was little.
She is a character that I made for a game I designed called 'Breathe, But Lightly' (please check out the game under the 'Game Design' tab).
Tris: 16.2K

▽Sculpted in ZBrush
▽Retopo, UVs in Maya
▽Rigged and Posed in Maya
▽Textured in Substance Painter and Photoshop
▽Real-time render in Unreal Engine 4