Hello, I'm Chellew.
I'm a 3D Artist based in Wellington, New Zealand. I specialise in realistic environment modelling, texturing, and lighting for Game/VR Development (UE4 & Unity), but also have industry experience working as a/an multimedia designer and illustrator. Photography has always been my passion, and I also have experience with mo-cap animation, procedural modelling, shader graph, and video editing.
While creating arts, I believe in the power of experimenting with new things and being open-minded. I lived and studied in North American and Asia, and realised how much I love working and communicating with people from a different culture as they often inspire me to think from different perspectives. I then bring the perspective and vision I learnt into my work, sharing what inspires me, and proving how creativity and storytelling can really make things shine.
My previous project is an award-wining VR interactive short fiction experience called Minimum Mass (minimum-mass.com/), which has been selected as an Epic Mega Grants recipient, and granted the best VR Cristal Award at the Annecy Festival.